Half Past Yellow is an independent game development studio, based in Copenhagen, Denmark, founded and run by a group of close friends over their shared love of the high-pressure experimental environment of game jams.
With over 20 years of combined experience in the industry, the members of Half Past Yellow have worked extensively with other studios on contemporary titles across several different platforms such as Affordable Space Adventures (WiiU, 2015), Frantics (PS4, 2018), and Mutazione (Cross-Platform, 2019) among others.
Having developed and released their first commercial project Tiny Tomb (Mobile, 2019), Half Past Yellow is currently hard at work in the early stages of their next commercial project.
The Half Past Yellow team initially started when Gian Dbeis, Max Wrighton, and Remy Stuurwold first met each other during the EUCROMA academic exchange in Copenhagen in 2014. The team bonded over a love of local multiplayer games and spent most of their free time building games together. After completing their respective degrees the group returned to Copenhagen in 2015 to casually work together until eventually founding the company in 2017.
In partnership with Tiny Corp, Half Past Yellow develops and releases their first commercial project, Tiny Tomb.
Preproduction and initial development of ultimately cancelled project, Komako.
Half Past Yellow are currently in early development of their next commercial title. More details to come soon!
ProjectsTiny Tomb (Mobile, 2019)
Dive Another Way Gameplay Trailer Vimeo
Blooper Reel from our 2016 Stugan submission Vimeo
Logo & Icon
Awards & Recognition
- "Winner - Best Google Cast Game" Nordic Game Jam, 10 April, 2016
Combines all the excitement of probably breaking your phone and the joys of ragdoll physicsJess Joho, Kill Screen
- Gian Dbeis
- Creative Director
- Max Wrighton
- Game Director
- Remy Stuurwold
- Technical Director
- Casper Petersen
- Art Director